Hellooooo everybody! (I'd always dreamt of making that sort of entrance, it makes me feel like a rockstar. Mh. Anyway.) I hope you had an amazing week because today we're hosting an amazing artist. Maybe, dear readers, you're wondering how I pick out all of the Saturday artists. Well, it's very simple, and I'll sum it up in one word: Zelda. Of course it's like, the best game EVER. So, when I'm lost on DeviantArt or Behance and that I find myself faced with a Zelda fan art, well, I have no choice but to contact the owner of the piece. That's how our artist of the day got here, thanks to this beautiful picture :
-What are your name, surname and nickname? Why did you choose this nickname? -Nicolas Rix. Some people call me Nic or Nic Rix.
-How old are you?
-32 years old.
-Where do you live?
-Cape Town, South Africa
-What's your job?
-I'm an illustrator and designer for digital campaigns. Been doing that most of my life.
-What's your journey?
-Since I can remember, I've been drawing. Seldom a day went by when I was not drawing. From a young age I collected comic books, mostly DC and Marvel then in Highschool Image comics came about. My father is a draftsmen so there was never a shortage of art supplies at home. I don't come from an artistic family, so everything I've learned has been from comics and cartoons. I got my first computer with photoshop back in 1999 and since then I started designing things and coloring my artwork once I got my hands on a scanner. Yeh, the dinosaurs were also alive at this time. I never studied art or went to college or university, just went straight into a job. Got a job as a flash animator, then became a web designer/ coder. I then worked as a web marketer, then moved back to web design, illustration, animation and coding on a freelance basis. Few years later I worked as a penciler for a local comic book which was released in a monthly magazine, that lasted about a year. Then I worked for an immigration company that was based in the UK where I was a web designer and coder. Everyone got retrenched when the UK economy went bad. Since then I've been an illustrator and designer for the digital industry.
-That's an inspiring story! Speaking of which, what are your inspirations?
-There's too many artists to name, but there are a few staple artists I follow for inspiration. Sam Bosma, Tomer Hanuka (his color choices are amazing), Pascal Campion (Color and story), Fabian Mense, Studio Ghibli Movies, Disney & Dreamsworks Concept artists, Victoria Ying, Mike Mignola (Amazing storyteller)... There's more I just can't remember them all. I find lots of new artists every day that inspire me and I learn new things and try to incorporate it into my art. Games and movies inspire me as well, although I don't get to play or watch movies as much as I used to.
-Do you read webcomics? If so, which ones?
-I can't say I read a lot of comics in general. Web comics, I did read the Abominable Charles Christopher for a while, and I've had a look at a few other random web comics. I spend more time drawing than actually reading comics.
-What can you tell us about your website?
-Let's see. Why does anyone create a website with their art on it? It's the first place I started when marketing my artwork, but I use many other platforms to market my art. I have a Tumblr, dribbble account, facebook fan page, deviantart, linkedin, behance and I sell my prints on various sites. I'm still in the process of revamping my website so it works on various devices. So hopefully when people check out my website it will work on smartphones and tablets. It's not the most important thing to have, but there's no point in having it if no one knows about it, so you still have to get out there and tell people about your work.
-How do you work?
-I work completely digitally. I've had a Wacom tablet for the about 8 or 9 years now. I use photoshop and nothing else. I've created and found various brushes that I like. Helps me work faster. I keep a few sketch books for ideas, and I have multiple list making apps on hand so I never forget an idea. Very few of them make it to final. I have even more unfinished sketches in photoshop that I yet to be completed. Once I find an idea I like, I sketch out multiple thumbnails and do color keys before I decide whether I want to finish it or not. I always find the reference for things, objects, people, places that will help me with the piece.
-Aaaaah no, last question! Why did you choose this FML story?
-I guess I've had my fair share of experiences with annoying kids. I don't have my own, nor do I have younger siblings. I do have a balcony of my apartment looking out onto a small public park that is frequently inhabited by screaming children and barking dogs. I channeled those moments as well as holidays spent with other annoying kids. I could relate to the plight of this person's FML story. I thought it was pretty funny and tragic at the same time. I had first thought to do a comic strip, because I'd seen a lot of strips on FML, but I thought I'd try and encompass one moment of that terrible holiday that was to come.
-And you got that FML face perfectly. Thanks Nicolas for taking part!
If you want to be the next published artist, send an email to alice [at] fmylife.com including a link to your website/blog/DeviantArt. But DON'T send your illustration right away! You need first to get in touch with me, and I'll tell you what you have to do!
So, did you catch the game this week? You know, the one with the ball, the scoring and all that stuff. Isn't that how you're supposed to talk to people? OK, I know nothing about sports and teams, but I…